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Blender Exercises Set 5

Sword in Stone

Practiced the complete scene modeling and animation of the “Sword in Stone” tutorial. The following skills were involved: Modeling of hard surface objects Texturing with PBR materials Environment texturing HDRI environment texturing Simulate fog effect by using a volume scattering shader Particle effects Simulate dust effect with the particle system Animation Keyframe animation Composition Adjust the color balance and gamma value of the final image through Blender’s composition stage Sword Image #1 The sword handle, the guard and part of the blade.